Once the coast is clear, you can climb back down and enter the foundry. From that vantage point, you snipe several enemies without ever being seen. You can get there by crossing the bridge in the center of town and climbing the nearby building. You can then move the block to reveal a hidden alcove containing the final clue.Īfter finding all the clues, you need to enter the foundry at the north edge of the city. The final clue is on the top floor and requires you to destroy the boxes in front of the large block. The one on the corner requires you to pick up and crate and move it out of the way to see a letter underneath it. Once inside the building, you can use Odin’s sight to look for clues around the room. The only way to enter the building is through an open window on the second floor on the western side of the building. If you want a direct and sneaky way into the building you can travel south on the river bank and enter the city through the southern gate. You can jump from the highpoint and land in the city near the building you need to enter. If you want to synchronize the highpoint on the eastern side of the city, you can actually just travel wrong the northwest perimeter of the mountain and you’ll reach the highpoint without confronting any enemies. There are lots of Mupel enemies around and plenty of paths you can take. The building you need to enter is on the southeastern side of the city. From there, it’s a straight shot to Uldar right across the river! Near the end, you’ll find a large block to move away from the wall and reveal the exit. After your conversation with Gunborg you can exit the shelter through a tunnel on the side of the shelter. There’s a bridge that crosses the river that leads straight into the city. You’ll need to search the town of Uldar to the east of Grenhellir Shelter.
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